Dwarf Fighter


Class: Fighter
Race: Dwarf
Level: 1
XP: 0
NLXP: 200

STR: 17 +3
DEX: 12 +1
CON: 15 +2
INT: 10 +0
WIS: 13 +1
CHA: 10 +0

Init: +1
Speed: 25
Size: Medium
Languages: Common, Dwarven

HP: 13
Hit Dice: 1d10
Saving Throws: STR and CON

Proficiency Bonus: +1
Skills: Athletics, Intimidation, Perception, Survival, Animal Handling
Proficiency: All armor, shields, simple weapons, martial weapons, mounts(land), Blacksmith’s tools,

Items: Blacksmithing tools, a shovel, an iron pot, a set of common clothes and a belt pouch
Coins: 200 Gold, 0 Silver, 0 Copper

Class Features:
*Action Surge

  • On your turn, take an additional action. Must complete a rest between uses
  • Second Wind
    • As an action gain temporary HP equal to 1d6 + your fighter level. must rest between uses
  • Fighting Style
    • Great Weapon Fighting
      • When using a two handed weapon, or a versatile weapon as a two handed weapon, if you miss on a melee the target still takes damage equal to your STR modifier
        Racial Traits:
  • Darkvision
  • Dwarven Resilience
    • Advantage on Saves vs poison
      *Dwarven Toughness
    • You gain 1 additional HP per level
    • You regain +1 HP for each Hit Die you Roll
  • Stone Cunning
    • You have advantage on any INT Check related to the origin of stonework
    • Cannot become lost underground

    Spell DC:

  • Bio:

    Dwarf Fighter

    Dawn's Light dmamedeo Bobac